
Creative Sound Blaster X-Fi™ Titanium Fatal1ty® Champion Series.This download supports the following audio products only: Download the file onto your local hard disk.To find out more about Creative ALchemy or view the list of DirectSound3D games supported, click here.Do not install this application if you do not play DirectSound3D games in Windows 10, Windows 8.1, Windows 8, Windows 7 or Windows Vista.Microsoft Windows 10 64-bit or 32-bit, Windows 8.1 64-bit or 32-bit, Windows 8 64-bit or 32-bit, Windows 7 64-bit or 32-bit, Windows Vista 64-bit or 32-bit with Service Pack 2.Improves 3D audio processing for host-based Sound Blaster audio devices.Without this, most DirectSound3D games will be reduced to stereo output without any EAX effects.
Enables the DirectSound3D game audio to be processed by your Sound Blaster audio device to deliver EAX effects, 3D audio spatialization, sample rate conversion and hardware audio mixing. Like we usually do here at, if we don't give you twice as much review as any other site, we give you twice as many. Meet your new sound card: the Creative SoundBlaster X-Fi! Creative developed a whole new processor to power it, the 20K1, sporting 51 million transistors and 10,000 MIPS.ġ0,000 MIPS? What the hell do you do with 10,000 MIPS? If you are Creative you could apply all that power to do sophisticated real time effects with audio streams. At the top of the list, of course, is the X-Fi. Thumbing through Creative's catalog of products, you can see some of the SoundBlasters of yore, like the SoundBlaster 16, still for sale. Back in the virtual world, my reverie gets cut short by an artillery borage. Oh, Creative has had their competition, but by tooth or by nail, it pretty much owned the entire sound card market since. I knew that for better or worse, Creative was here to stay, and AdLib was their first casualty. Shortly after AdLib put out their card, Creative put out the SoundBlaster and put Adlib out of its misery. Now we have cards with 7.1 channels, 24 bit/96 kHz sampling, 3D positional audio and games that can really use it. It had 2 channel FM synthesis and a meager software bundle.
I was playing Battlefield 2 online the other night, testing the X-Fi out and thinking back to playing Wing Commander with the first sound card for the PC, the AdLib. Does anyone out there remember playing Wing Commander without a sound card? Yeah, I'm so old-school that even old-school doesn't have a name for us ( Ed: I think they do, they call you "old") and games didn't use sound cards.